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VSS Packs of the Swamp |
| Part 1: Basic Information | |
| Domain Name | Black Swamp Domain |
| Domain Number | OH-016-D |
| Venue | Vampire the Requiem |
Lead Venue Storyteller |
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| Storyteller Contact | |
| Games Hosted On | See DC for Schedule |
| Part 2: Styles of Play (Rate each of these categories, using the scale below) | ||
| Style of Play | Description | Rating |
| Action | Combat and challenges | 2 - 3 |
| Character Development | Personal dilemmas and choices | 4 - 5 |
| Darkness | PC death or corruption | 3 - 4 |
| Drama | Ceremony and grand story | 3 - 4 |
| Intrigue | Politics and negotiation | 4 - 5 |
| Manners |
Social etiquette and peer pressure |
3 - 4 |
| Mystery | Enigmas and investigation | 3 - 4 |
| Pace | How fast do stories emerge, develop, and resolve? |
2 - 3 |
Rating |
Description | |
1 |
Never present | |
2 |
Sometimes present | |
3 |
Often present | |
4 |
Usually present | |
5 |
Always present |
| Part 3: Description of Venue |
| Mood/Theme: |
| After years of the Pure’s rule, it was all shattered by other creatures of the night. After a silent war the pure were all but wiped out in North West Ohio. But this is when darker things moved in. Spirits of Death, Corruption, and Disease made the Toledo area their new home. Host spirits multiplied without any check. This is when the Forsaken decided to move forth. Another great battle was waged in the alleys and sewers of Toledo. The host spirits were pushed back, but at a mighty cost. Only one pack survived to hold this area vs. all the darkness. Mighty spirits still hold control, but are not all powerful anymore. It’s time to put the call out to seek new pups and allies from afar. It’s time to take back the Foci and Glades. It’s time to push back one final time and reclaim this land |
| General History: |
| (a more detailed history can be found on our website at http://www.blackswampdomain.org/history.html) |
| Requiem History |
| Prehistory – 1756: The pure tribes have total control of the whole North West part of Ohio. Keeping the natural balance of nature, and keeping a check on the local spirit populations. Culling the evil ones, while nurturing their allies. |
| 1757 – 1800: Vampires move into the territory and start setting up as the early human settlers move into the area. Tensions start to rise but an uneasy peace is upheld. |
| 1835: The Ohio/Michigan Boarder War breaks out. Mortals don’t know that the true purpose of the war was between the vampires and werewolves of the area. The vampires hunt down most of the Pure and kill them; those who survive flee into the wilderness of Michigan. |
| 1836: With the loss of the only spiritual police, spirits start to multiply and infest the whole region |
| 1850: The first of the moon tribes move into this area and start to scout it out. |
| 1901: A very powerful spirit moves into the area claiming the largest foci. A pitched battle rages and the Forsaken are pushed from the field of battle with many losses. |
| 1912 – 1940s: With both World Wars, spirits of death, murder, and suffering start sprouting up all over the town of Toledo. Also, Spirits of Corruption also appear during the great depression |
| 1975: Several powerful Host Spirits descend on the area, and wreak total havoc for years. |
| 2004: The local Forsaken take to the battle cry and enter Toledo to do battle with the Host Spirits. After several bloody engagements, the host spirits are all destroyed, but at such a terrible cost. Only one local pack remains intact. |
| 2005: The last pack calls for aid from afar to try and reclaim the lost foci of a century ago. |
| Part 4: Storytelling Mechanics |
| Detail any of that apply to the venue: |
| NPC Creation Guidelines: |
| Based on either DST’s MC or that of the VST, NPCs created expressly for Plot purposes. Domain chronicle exp can be added to any NPC when the need arises. |
| Proxy rules |
| As per the East Coast’s standard proxy rules |
Travel risks |
| Medium – Depending on Storyline being run. |
| Visiting characters guidelines |
| Character sheets and exp logs will be required for character check in. All characters made at a high MC or that have been in game for a long time will need to be emailed to the running VST 24 hours prior to game, to ease check in. |
| Experience award guidelines |
3-4 per game (unless from another
domain and traveling here) 10 max per month. |
| Other |
The
Black Swamp Domain OH-016-D |
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Black
Swamp Domain: Forsaken VSS |
Update:
08/31/07 |